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The Rules of Programming - Zimmerman

Cover: The Rules of Programming - Zimmerman

Kurzbeschreibung:

This philosophy-of-programming guide presents a unique and entertaining take on how to think about programming. A collection of twenty-one pragmatic rules, each presented in a stand-alone chapter, captures the essential wisdom that every freshly minted programmer needs to know and provides thought-provoking insights for more seasoned programmers.
Author Chris Zimmerman, cofounder of the video game studio Sucker Punch Productions, teaches basic truths of programming by wrapping them in memorable aphorisms and driving them home with examples drawn from real code. This practical guide also helps managers looking for ways to train new team members.
The rules in this book include: As simple as possible, but no simpler; Let your code tell its own story; Localize complexity; Generalization takes three examples; Work backward from your result, not forward from your code; The first lesson of optimization is dont optimize; A good name is the best documentation; Bugs are contagious; Eliminate failure cases; Code that isnt running doesnt work; and Sometimes you just need to hammer the nails.
PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.


Titel: The Rules of Programming - Zimmerman
Kategorie: English Ebooks
Genre: Computer & Internet
Sprache:
Release Jahr: 2023
Format: EPUB
Größe: 7 MB
Eingetragen: 24.08.25 00:43
Downloads: 68
Hoster: RapidGator, DDownload, NitroFlare, UploadY

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